Well, I'm officially unemployed as of last Friday.
Bit of a strange last few months, so I decided that I'd take a week off before starting the job search, just take some time and recharge the batteries before getting into it next week.
No painting as yet as I have some things to sort out around the house first, but I do have a couple of little projects to try and get done quickly before I do Richard's Devourers which I'll try and finish in the next week or so. Rich at the club is going to use his Flying Lead rules for a small tourney on 29th (they're a very nice set of modern skirmish rules based on Songs of Blades and Heroes that can be purchased, among other place, here for a very reasonable sum if you're interested...right if that plug doesn't get me some leeway in the tourney then nothing will :0)
Anyway, as I was saying, I want to put together a force to participate and as I only need 8 figures I should have a fully painted group to use if I get on with it, especially as I was doing a bit here and there before the redundancy, as you can see here:
The 5 figures are all from Corvus Belli's Infinity game, the vehicle (which wont see action in the tourney as I only need a 600pts force) is a Warthog from Antenociti's Workshop's Governance of Technology range. None are completed yet, but they're all close, which leaves me with 3 more figures to paint, everything to varnish and the force is done...skirmish games are soooooo much easier to get forces done for, no wonder hardly anyone at the club plays big army games anymore.
I also want to get Apebot and Virus finished for Pulp City (and I may sneak Solar in there as well and I have an idea for a colour scheme that I really want to try for him).
Also on the Pulp City front I'm also trying to get some home-brewed heroes written up that I started for Supreme Genesis 3 last year. My main problem up to now has always been the fact that whilst I love coming up with the background and origins for the characters, (something that I've always enjoyed, as many of my old D&D and Marvel Superheroes RPG characters will attest to), but the rules side of thing has flummoxed me somewhat. So I thanked the gaming gods when I came across this post on the Pulp City forum which lays it a nice set of guidelines that even a dunce like me can understand...now to try and pull it all together.
So that's all for now, take care, hopefully more soon.