Showing posts with label WiP. Show all posts
Showing posts with label WiP. Show all posts

Sunday, 31 July 2011

A Different Path

So, we have ourselves another update, and we will begin with the latest finished minis, beginning with Rich C's latest batch of Thousand Sons:



Rich isn't overly fond of the Chaos Raptor models GW produce, so asked me to slap some Assault Marine jump packs on a box of Thousand Sons, I think it works well, though you can't get too creative with poses as the heads and packs will only fit together one way and I had to cut down the edges of some of the shoulder pads to make it work, all in all though I think they came out really well.

Next completed minis are for Pulp City, Red Riding Hoodoo and Zombie Wolf:



And I also have a resource and some minions for the game as well:


Gentleman's sniper rifle.

A trio of spybots.

On the WiP front I'm trying to figure out the colour scheme for Rich C's Anubis figure, (from this post), the main problem is that Rich wants to use him with both his Devourer's and his Thousand Sons and combine both schemes which means reds, blues, greens and yellows coming together and not looking jarring, something that is causing me a few issues at the moment.

However, I do have an alternate commission to get me away from my Anubis problems as at Thursday's Star Wars RPG session Charlie gave me a big box filled with 4 smaller boxes:



For a while now Ian's been bringing Spartan Games' latest offering, Dystopian Wars, to the club along with his Prussian and American naval and land fleets. Charlie's been enjoying playing and so has invested in the British and Japanese fleets for land and sea, and he's asked me to paint them for him, starting with the Japanese fleet.

Figuring I could probably do a good job fairly quickly I've spent the weekend getting them sorted and ready for paint, here's a shot of them Saturday morning after some priming:



The 10 small flyer bases and one of the frigates needed a bit more work on them before I can undercoat them, but the rest of the box was straight forward to do, although the battleship was missing the correct parts for both the shield generator and the disruption generator which was somewhat inconvenient. Also some of the cleanup was a pain, lumps of resin in annoying places mainly, which was a shame as otherwise the quality of the resin casting is very good.

Anyway, here's a pic of the current state of play:



The four frigates on the left are done, the four on the right need a bit of red on the noses and then a Gryphonne Sepia wash before highlighting begins. The first four took a little longer than I'd have liked, but I was figuring out the colour scheme as I went. Now I know what I'm doing I expect the rest of the figures to go a lot quicker.

That's all for now, hopefully I'll post a few more updated on the fleet painting soon.

Stay tuned.

J

Sunday, 12 June 2011

Coming Soon

First up, I'd like to welcome my newest follower Dark Templar, who's blog has rekindled my desire to get my Malifaux mini's painted up in the near future and actually get a game in.

Next up, I've had a bit of time off from mini's for a little while after the 7TV day last week to recover a little, mainly because the week before the day I'd been printing, cutting and gluing Worldworks terrain in case we needed an extra table, today was the first time I actually put all the stuff together and these are the results:


The full 4'x4' layout.

Warehouse.

Garage & train station.

Police station.

Inside the warehouse.

Police Station, ground floor.

Police Station, 1st floor.

The warehouse and police station still need internal props, and I want to add some external bits to the police station as well and there are a few other places that need props as well on the board, but I finally have a modern 4'x4' playing area that I've wanted for a while now and I'm really pleased with the results so far.

I've been doing a little painting this weekend, though nothing has been completed just yet I have got some work done on Dr Red, for Pulp City:



And made a start on the first 7 zombies from Last Night on Earth:




7TV hasn't completely left my head yet either, Rich J is running a Dr. Who 7TV episode on Tuesday that I'm looking forward to participating in and I'm putting together ideas for my 3 shows that I mentioned last week.

So first out of the 7TV archives is:


Cast:

(Goodies)
Lance Hardwood as Agent Larry Drebin
Kylie Dodds as Lady Tara Rigg
&
Montague Chambers as Professor Hans Sturgeon

(Baddies)
Orson Willis as Tolivar Badman
Madeline Kane as Lucrecia
Henry Nails as Karl Masterson

Agents of A.U.N.T.I.E. follows the daring exploits of former New York detective "Filthy" Larry Derbin, booted out of the force on trumped up charges of illegal dealings whilst investigating international millionaire businessman Tolivar Badman.

Drebin is approached by the shadowy Mr. E, head of A.U.N.T.I.E. (Allied United Nations Tactical Intelligence Experts), and recruited into their ranks to battle Badman and his sinister group, Badman's Anarchistic Soldiers of Tyranny Against Right and Decency (B.A.S.T.A.R.D.) and stop the man from bringing the world into chaos.

To help him in his efforts Drebin is teamed with tough talking, gun toting English socialite Lady Tara Rigg and Swiss inventor Professor Hans Sturgeon and together they are the first line of defense against B.A.S.T.A.R.D.s evil schemes.


The A.U.N.T.I.E. cast awaiting hair, makeup and wardrobe.

It will probably be a little while yet before any of the casts are done, but the idea is fun (basically the mutant offspring of The Avengers, Man From UNCLE and Dempsey & Makepeace...if you can imagine that)

As you can see I've got the heroes sorted and I want to add more Hasslefree figures to back them up in games (looking at the human faction adventures with SMGs at the moment), but as HF is shut whilst they get themselves sorted out I'll leave t till they re-open before I pick any up.

Not sure what I want to do about the villains cast yet, but Artizan Designs may provide me with the figures I need, I'll see.

Well, that's all for now, I will hopefully have more for you next week, I'll see how my week progresses.

So until then, take care everyone.

J